Brainstorming Training Course
The core objective of this training and the associated workshops is to equip participants with knowledge, tools, and techniques that enhance the effectiveness of activities focused on identifying business value. These activities are grounded in the client's specific needs and aim to foster consensus among functions, technology, and quality teams during the requirements creation process, utilizing brainstorming techniques.
Course Format
- Interactive lectures and group discussions.
- Extensive exercises and practical applications.
- Hands-on implementation within a live-lab environment.
Customization Options
- To arrange customized training for this course, please contact us to discuss your specific needs.
Course Outline
1. Introduction to Facilitation: The Value of Brainstorming
2. Defining Customers/Users through Personalization Techniques
3. Defining the Problem/Challenge: Analyzing the Client's Situation
4. Identifying Business Value in Projects: Requirements and Acceptance Criteria - Creating User Story Maps using Brainstorming Techniques
- Identification, definition, decomposition, and prioritization of requirements: Tools and techniques (e.g., Richard Lawrence's Elephant Carpaccio exercise).
- Workshop Components:
- Defining requirements: Identifying them using the user story formula.
- Measurability and effectiveness: Determining acceptance criteria for user stories.
- Prioritizing requirements based on the client's project needs.
- Transferring requirements: Ensuring mutual understanding and conveying customer needs via transparent user stories.
5. Summary: "Start, Stop, Continue" Retrospective
Requirements
- Experience in designing and/or developing software solutions for customers
Audience
- Developers
- IT Department Managers
- Project Managers (PM)
- Product Owners
- Marketing Department Staff
Open Training Courses require 5+ participants.
Brainstorming Training Course - Booking
Brainstorming Training Course - Enquiry
Brainstorming - Consultancy Enquiry
Testimonials (2)
The explanations and interactivity of the trainer, he really brought the subject well; and even-though I was probably not experienced enough, I did learn a lot from it!
Pieter Bruynseels - Spot Buy Center BV
Course - Design Patterns
I liked the platform we used. It was really nice and easy to use. I liked the typescript section, the part about namespaces and modules.
Robert - DB Global Technology
Course - JavaScript - Advanced Programming
Upcoming Courses
Related Courses
Creative Problem Solving with Gamification Techniques (Design Thinking)
14 HoursThis instructor-led live training in Norway (online or onsite) is designed for beginner to intermediate participants seeking to address everyday workplace challenges through gamification techniques.
By the end of this training, participants will be able to:
- Understand the principles of Design Thinking and their application to problem-solving.
- Incorporate gamification techniques to foster engagement and innovation.
- Develop creative and practical solutions to common workplace issues.
- Collaborate effectively across teams to implement problem-solving strategies.
- Apply iterative approaches to refine solutions through feedback and experimentation.
Domain Driven Design: Concepts and Practices
21 HoursThis instructor-led, live training in Norway (online or onsite) is aimed at intermediate-level developers, architects, and analysts who wish to learn and apply DDD concepts and practices to their software projects.
By the end of this training, participants will be able to:
- Grasp core DDD concepts (bounded contexts, entities, etc.) and their application in software projects.
- Apply strategic DDD to define and design the domain model, identify subdomains, and establish boundaries.
- Implement tactical DDD using patterns such as CQRS, factories, and event sourcing.
- Refactor and modernize legacy systems effectively with DDD techniques.
- Design and implement product, domain, and team-oriented architectures.
- Utilize data mesh to create a domain-oriented data platform supporting data discovery and governance.
Introduction to Domain Driven Design
14 HoursDomain-Driven Design (DDD) is an advanced software development methodology that emphasizes modeling complex business logic by synchronizing technical solutions with core business concepts. This training examines how DDD empowers teams to handle complexity and mitigate risk through the application of strategic and tactical patterns. Attendees will discover how to establish a "Ubiquitous Language," delineate clear boundaries via Bounded Contexts, and leverage key building blocks such as Entities, Value Objects, and Aggregates. The ultimate objective is to develop flexible and maintainable software architectures that stay aligned with the evolving business landscape.
Domain-Driven Design: Concepts and Practices for Senior Developers
21 HoursDomain-Driven Design (DDD) represents a software development methodology that prioritizes constructing systems around the core business domain, leveraging a shared ubiquitous language alongside strategic and tactical modeling techniques.
This instructor-led live training, available either online or onsite, targets advanced senior developers eager to utilize DDD principles to craft robust, maintainable, and scalable software architectures.
Upon completion of this training, participants will be equipped to:
- Identify and model core domain concepts by employing ubiquitous language and bounded contexts.
- Implement tactical DDD patterns, including entities, value objects, aggregates, repositories, and domain services.
- Design context maps and strategic boundaries to effectively manage complexity across teams and microservices.
- Seamlessly integrate DDD practices into Agile teams and CI/CD workflows to enhance collaboration and delivery speed.
Course Format
- Engaging lectures paired with interactive discussions.
- Extensive exercises and practical application.
- Hands-on implementation exercises within a live-lab environment.
Customization Options
- For customized training arrangements, please reach out to our team.
Design Patterns
14 HoursThere are numerous established patterns readily accessible to everyone. Often, this simply involves renaming them and implementing the pattern using a specific technology. This approach can save hundreds of hours that would otherwise be dedicated to design and testing. Training Goals This course has two main objectives: first, it enables you to reuse widely recognized patterns, and second, it empowers you to create and reuse patterns tailored to your organization. It helps you estimate how patterns can reduce costs, systematize the design process, and generate a code framework based on your patterns. Audience Software designers, business analysts, project managers, programmers and developers, as well as operational managers and software division managers. Course Style The course focuses on use cases and their relationship with a specific pattern. Most examples are explained in UML and in simple Java examples (the language can change if the course is booked as a closed course). It guides you through the sources of the patterns as well as showing you how to catalogue and describe patterns which can be reused across your organization.
Design Thinking: Empathize with Internal Clients
7 HoursDesign Thinking is a human-centric methodology for problem-solving that relies on empathy, definition, ideation, prototyping, and testing. This iteration of the course places significant emphasis on the Empathize stage, concentrating on linking previously identified pain points to the actual needs of internal clients, and utilizing dynamic, collaborative activities to turn insights into actionable results.
This instructor-led, live training (available online or onsite) targets beginner to intermediate-level teams and leaders who wish to enhance their empathy skills, strengthen relationships with internal clients, and convert pain points into meaningful opportunities for improvement.
Upon completion of this training, participants will be able to:
- Utilize empathy-based techniques to uncover and validate client needs.
- Translate mapped pain points into clear, actionable needs.
- Participate in dynamic role plays and simulations to practice client-centered conversations.
- Collaboratively redefine problem statements from the client’s perspective.
Format of the Course
- Interactive lectures and guided discussions.
- Dynamic, hands-on role plays and empathy exercises.
- Group workshops for collaborative problem reframing.
Course Customization Options
- To request a customized version tailored to a specific internal process (e.g., procurement or equipment provisioning), please contact us to arrange.
Design Thinking: Empathize & Define for Internal Clients
7 HoursDesign Thinking is a human-centric approach to problem-solving that relies on empathy, definition, ideation, prototyping, and testing. By concentrating on the initial two phases—Empathize and Define—teams can gain a deeper understanding of internal stakeholders and accurately identify the problems that need solving.
This instructor-led live training, available online or onsite, is designed for teams and leaders at beginner to intermediate levels who aim to strengthen their relationship with internal stakeholders, mitigate resistance to change, and enhance operational efficiency through practical and collaborative methods.
Upon completion of this training, participants will be able to:
- Employ active listening and interviewing strategies to gather valuable insights about internal stakeholders.
- Develop empathy maps to document user needs and pain points.
- Distinguish between actual root causes and perceived issues using techniques such as the 5 Whys and problem trees.
- Formulate clear, actionable problem statements (POVs) to guide the solution development process.
Course Format
- Interactive lectures and discussions.
- Practical, hands-on exercises and role-playing scenarios.
- Group workshops and plenary feedback sessions.
Customization Options
- To request a tailored version focused on a specific internal process (such as procurement or equipment provisioning), please contact us to arrange.
Design Thinking Workshop for Software Developers
14 HoursIn this instructor-led, live workshop training in Norway (online or onsite), participants will learn how to apply the five stages of Design Thinking to better understand the problems experienced by end-users of a product or service, then develop the best approach for resolving them.
By the end of this training, participants will be able to:
- Use creative strategies to match customers' needs with technologically feasible solutions.
- Formulate a strategy to increase customer value and enhance product and service offerings.
Design Thinking: Innovation Methodologies
24 HoursThis instructor-led, live training in Norway (online or onsite) is aimed at beginner-level to intermediate-level professionals who wish to understand and apply Design Thinking methodologies to drive innovation and improve business solutions.
By the end of this training, participants will be able to:
- Understand the core principles of Design Thinking and its role in innovation.
- Apply the five phases of Design Thinking to problem-solving.
- Utilize ideation techniques and tools to foster creativity.
- Implement Design Thinking strategies to improve processes and enhance efficiency.
Innovative Leadership through Design Thinking
14 HoursThis instructor-led, live training in Norway (online or onsite) is designed for beginner-level leaders and HR professionals who aim to learn and apply Design Thinking methodologies. The program focuses on fostering innovation, enhancing problem-solving capabilities, and effectively engaging teams.
By the end of this training, participants will be able to:
- Equip participants with tools and methodologies to foster innovation and team engagement.
- Develop skills in empathy mapping, ideation, and prototyping for solving complex challenges.
- Apply Design Thinking principles to leadership and HR scenarios.
- Promote a culture of innovation within tech teams.
Design Thinking: Innovation & Creative Problem Solving
4 HoursOverview:
The Design Thinking (DT) process comprises five distinct stages: empathize, define the problem, ideate, prototype, and test.
In today's increasingly complex landscape, we face challenges that often require specialized approaches. Design Thinking provides a framework for navigating these complexities. By mastering design thinking, you can address complex issues effectively, improve communication, enhance persuasion, boost business outcomes, and strengthen both organizational and personal performance.
- How DT functions: Learn from users and the problem at hand, identify patterns, develop a design model (accounting for model drift), test the model, evaluate it, and re-engineer as necessary.
- The interplay between DT, innovation, and entrepreneurship.
- DT methods and tools: including personas, stakeholder maps, customer journey maps, service blueprints, and business model innovation.
- Applications of DT: cultivating a design mindset, driving disruptive innovation, utilizing iterative approaches and agile estimation techniques, fostering critical thinking, problem-solving, teamwork, leadership readiness, communication skills, technological fluency, forward-thinking, intercultural and ethical competency, emotional intelligence, self-awareness, negotiation skills, and conflict resolution.
Objectives:
- To grasp the fundamentals and nuances of DT.
- To explore key concepts, factors, theories, types, and models within DT.
- To experiment with, experience, and practice DT.
Delivery:
This is a 1-day (4-hour) training course comprising:
- lectures (40% - covering the presentation of theories, concepts, models, and interactive discussions),
- group exercises (30% - focusing on group dynamics, games, group discussions, and mock conflict resolution scenarios),
- individual activities (15% - involving writing, designing, and peer discussions)
- and supplementary materials (15% - videos and reading assignments).
Note: Due to the interactive nature of this course, there is a minimum group size requirement of 3 participants.
Design Patterns in C#
14 HoursTarget audience:
Technical Team Leads, Software Developers
Learning objectives:
This training aims to equip participants with the skills necessary to design advanced development and project structures in C#.
Throughout the course, students will become proficient with MSDN resources and essential development tools, such as Microsoft Visual Studio and ReSharper, to streamline the development workflow.
Design Patterns (GoF) for Java
21 HoursThis instructor-led, live training in Norway (online or onsite) targets intermediate-level Java developers who wish to apply design patterns to improve software structure, maintainability, and scalability.
By the end of this training, participants will be able to:
- Understand the purpose and benefits of design patterns.
- Apply Creational, Structural, and Behavioral patterns effectively in Java.
- Improve code reusability, scalability, and maintainability.
- Refactor existing codebases using design patterns.
Design Patterns in PHP
14 HoursThis instructor-led live training in Norway (online or onsite) is aimed at intermediate-level PHP developers who wish to apply design patterns effectively in their projects.
By the end of this training, participants will be able to:
- Understand the purpose and benefits of design patterns.
- Identify and implement appropriate design patterns for common scenarios.
- Structure PHP applications using industry-recognized best practices.
- Integrate patterns into modern frameworks such as Symfony or Zend.
JavaScript - Advanced Programming
14 HoursThis course is tailored for JavaScript developers who are designing and implementing sophisticated Internet applications. The curriculum focuses on conveying best practices in JavaScript programming while highlighting common pitfalls. A key component of the training is an in-depth discussion on applying object-oriented programming principles using JavaScript syntax.