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Course Outline

Introduction to SimLab Composer Ultimate

  • Overview of the interface and workspace.
  • Project setup and navigation techniques.
  • Fundamentals of 3D scene organization.

Modeling and Scene Assembly

  • Creating and importing 3D models.
  • Working with geometry and hierarchies.
  • Assembling complex scenes.

Texturing and Materials

  • Applying and editing materials.
  • Working with textures and surface properties.
  • Lighting basics and visual realism.

SimLab Composer VR Export

  • Preparing models for VR export.
  • Optimizing performance for real-time rendering.
  • Exporting VR projects from SimLab.

Introduction to Meta Quest 3

  • Unboxing and initial setup.
  • Configuring accounts and settings.
  • Navigation, interaction, and key functionalities.

SimLab Composer and Meta Quest 3 Integration

  • Establishing workflow for VR deployment.
  • Transferring SimLab VR projects to Meta Quest 3.
  • Testing and refining immersive experiences.

Applied VR Practice

  • Hands-on session with Meta Quest 3 using SimLab projects.
  • Interactive collaboration and presentation scenarios.
  • Troubleshooting common issues.

Summary and Next Steps

Requirements

  • A foundational understanding of 3D design principles.
  • Experience with general computer graphics tools.
  • Familiarity with VR concepts is beneficial but not mandatory.

Audience

  • 3D designers.
  • Professionals in training and visualization.
  • IT personnel supporting VR initiatives.
 21 Hours

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