Course Outline
Introduction to Rust for Game Development
- Overview of game development with Rust
- Benefits of using Rust for game development
- Introduction to game development frameworks in Rust
Setting up the Development Environment
- Installing Rust and Cargo
- Configuring the Rust development environment
- Setting up the game development framework and dependencies
Game Development Basics with Rust
- Overview of game development concepts
- Entities, components, and systems in Rust game development
- Game loops and event handling in Rust
Graphics Programming with Rust
- Introduction to graphics libraries and engines in Rust
- Working with 2D and 3D graphics in Rust games
- Rendering techniques and shaders in Rust
Gameplay Programming in Rust
- Implementing game mechanics and logic using Rust
- Input handling and player control in Rust games
- Physics simulation and collision detection in Rust games
Audio and Sound in Rust Games
- Integrating audio libraries for sound effects and music in Rust games
- Implementing audio playback and mixing in Rust games
User Interface Development in Rust
- Creating user interfaces and menus for games using Rust
- Handling user input and interaction in Rust UIs
- UI design principles and best practices for Rust games
Optimization and Performance in Rust Games
- Profiling and optimizing Rust game code for performance
- Memory management and optimization techniques in Rust
- Techniques for improving frame rates and reducing latency in Rust games
Debugging and Testing Rust Games
- Tools and techniques for debugging Rust games
- Unit testing and integration testing in Rust game development
- Error handling and exception handling in Rust games
Deployment and Distribution of Rust Games
- Packaging and distributing Rust games for different platforms
- Building installers and executable files for Rust games
- Considerations for game deployment and post-release updates
Summary and Next Steps
Requirements
- Basic understanding of programming concepts
- Experience with a programming language (such as C or C++)
- Familiarity with game development concepts is helpful but not required
Audience
- Game developers
- Programmers interested in game development with Rust
Testimonials (5)
I liked the interactive examples we worked on, the trainer was extremely knowledgeable in almost every subject we had questions about, and gave excellent advise for our real-world use-cases relating to some of the material in the training.
Tracy - GenesysGo
Course - Rust Advanced
The trainer's knowledge is very extensive, his commitment to conversation and transfer of knowledge is enormous. Good contact with participants. Very well prepared materials, many slides, descriptions of exercises, great preparation for the training was visible. Despite my comments, I still rate the training very well. My comments are only an addition to the training, which was of a very good standard. In my opinion, with participants from area C# and the corrections introduced, the training may be at an ideal level ;-)
Sławek - Sonova Warsaw Service Center Sp z o o
Course - Rust Programming
Machine Translated
The teacher addressed many relevant topics for clean coding with practical examples.
Ben van Oeveren - Movella
Course - Clean Code
A large amount of practical knowledge shown in real-life examples.
Kamil - Streamsoft Kraków
Course - Java Advanced
Machine Translated
Pushing changes on an ongoing basis, when on the 3rd day I started to get more lost than before and it was harder to spot the error quickly, I was quickly able to check out the latest changes and stay up to date with the material
Paulina
Course - Advanced Java Security
Machine Translated