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Course Outline
Introduction to NVIDIA Omniverse
- Overview of the NVIDIA Omniverse platform and capabilities.
- Understanding real-time 3D collaboration workflows.
- Applications of Omniverse in engineering, design, and simulation.
- Overview of Omniverse architecture and ecosystem.
Omniverse Components and Environment Setup
- Understanding Omniverse applications and services.
- Installing and configuring the Omniverse Launcher.
- Managing Omniverse components and extensions.
- Setting up the development and simulation environment.
Working with Omniverse Nucleus
- Understanding the role of Nucleus in collaboration workflows.
- Setting up and managing Nucleus services.
- Sharing and managing 3D assets.
- Supporting real-time collaboration between teams.
3D Assets, Materials, and RTX Rendering
- Importing and managing 3D design assets.
- Working with materials and realistic environments.
- Understanding RTX rendering capabilities.
- Creating physically accurate visualizations and simulations.
Building Simulations with Omniverse Applications
- Overview of Omniverse applications:
- Omniverse Create
- Omniverse View
- Audio2Face
- Kaolin
- Creating and editing interactive 3D scenes.
- Developing realistic simulation workflows.
- Applying Omniverse tools to design scenarios.
Omniverse Kit and API Development
- Introduction to Omniverse Kit.
- Understanding Kit-based workflows.
- Using APIs to extend Omniverse functionality.
- Automating and customizing simulation workflows.
Connecting Design Tools with Omniverse
- Understanding Omniverse Connectors.
- Integrating CAD and rendering applications.
- Managing data exchange between design platforms.
- Creating connected design workflows.
Extending NVIDIA Omniverse
- Working with extensions, utilities, and services.
- Customizing Omniverse environments.
- Enhancing workflows through additional capabilities.
- Supporting advanced simulation requirements.
Practical Workshop and Troubleshooting
- Building a collaborative 3D simulation workflow.
- Creating and rendering realistic environments.
- Connecting external design tools.
- Identifying and resolving common issues.
Course Review and Best Practices
- Reviewing Omniverse workflows and capabilities.
- Discussing real-world applications.
- Best practices for collaborative 3D design and simulation.
- Summary and next steps.
Requirements
- A solid understanding of engineering design simulation concepts.
- Experience with 3D CAD or rendering software (such as AutoCAD, Rhino, Keyshot, etc.).
Audience
- Design Engineers
- Industrial Designers
14 Hours
Testimonials (2)
The practices and the fact that you can share your screen for guidance from the trainer
Ramon Vann Cleff - DOST - Advanced Science and Technology Institute
Course - SolidWorks
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue